Duration:
On Going
Engine:
Unity 2021.3.8
Platform
PC & Console
Language:
C#
Team Size:
Solo
Project Description
This is Inversion, a 2D Online Multiplayer fast paced focused game set in a Virtual simulation. The game uses an arena arcade style of gameplay to keep games more lively and experimental. The Main Hook of this game is that the player can traverse around the arena by manipulating their own gravitational pull direction letting them run on the wall and ceilings.
Players use a range of weapons to attack others that all perform differently to keep the game fresh. Not only this, secondary objectives are used to help guide the matches themselves and give structure such as team or free for all modes.
Genre
-
2D
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Online
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Multiplayer
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Arena
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Platform
-
Shooter
Responsibilities
-
Programming
-
Design
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Documentation
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2D Asset Creation
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Combat
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UI | UX
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Management
Pros & Cons
Pros:
This project helped teach me how to create a game successfully with a online multiplayer framework.
Cons:
Due to this being a new field of coding as well as the most ambitious project yet. i met many issues along the way that hindered my progress.